Saturday, March 27, 2010

Immanuel Kant

I was a little bit confuse while I read the text, but i feel more comfortable after the discussion in class. Kant separate out and make a contrast between the beauty and the sublime. The beauty is the physical presentation of what viewers see, and the sublime will be the internal experience. In video game, concept will always fit for both of the physical appearance and internal ideal. The concept arts are needed to present to the viewer of what is going on in the painting. Mainly, it is more focus on the design, the form element, and the coloring, but the ideal is to tight everything together to present the universe in the game. One of my favorite games, Demon's Souls gives the feeling of sublime all the time. The concept, the game play, and the style etc. tie together to create a darkness post-apocalyptic world. The world is about dynamically sublime by giving players threatening, dangerous, and death etc. negative feeling. If it is all about negative feeling and then it would be not sublime, but since gamers have chances to defeat the enemy to enjoy in the darkness world. The sublime is with the player all the time since player can experience the fearful situation and also enjoy in the process.

1 comment:

  1. Glad to hear that the class discussion helped clear things up. I really need to see some of these video games. They sound fantastic!

    ReplyDelete